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Thaliazhu

23
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A member registered Jun 15, 2020 · View creator page →

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Perfect jam game imo, easy to pick up and play but enough challenge and depth to keep you engaged!

Oops yes, sorry I did see all 5!  Little prone to typos after the game jam grind haha.

Impressive amount of gameplay and story in this!  Having 4 unique boss fights was very cool.  Thought the difficulty was well tuned also.  Managing my health and choosing the correct attack for the enemy range kept the gameplay engaging! 

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Great execution on a great bit!  And super creative take on the theme.

Thank you!  This was our first time making tactile controls on the art and programming side and I was super happy with how satisfying they came out.

Excited to check out your game  👀

Thanks so much for the feedback and taking the time to play !  Very happy to hear we were able to hit this particular niche well :)

Fair point!  I think we fell in love with the graveyard aesthetic and just ran with that haha.  

Thanks for checking it out!

The art is adorable (esp the intro cutscene), and the sounds are perfect.   

Would be interesting if the falling kernels pushed you off course or similar as they fell to impede your progress toward the safe zones.

Fair enough!  Really great work regardless.  The typing mechanics were 👌

Thanks for feedback!  With you on the difficulty.  @Kanthulhu pushed for more challenge but we ended up having little time to balance so I ended up leaving it on the easier side 😅

Enjoyed the gameplay and the narrative framing.  I too feel my dopamine drain with AI and am rejuvenated by cats.

I got three tasks done after getting painfully close a couple times but wasn't sure if the game loop just keeps going after that?

Very fun concept, the art is excellent as well.  Loved the hacker trash talking

Fantastic game, I want a full release yesterday!  Visuals and sound mesh together super well.  The feedback and polish on the cursor really sell the effects of missing or hitting the mark.  The different enemy effects on the main mechanic were also very clever.  Seems like a great concept for a mobile game as well.

Great intro cut scene.  Was a little unclear on what my wheel segments currently were as I bought upgrades.

Addictive in the best way!  Played till 1 mil and would have kept going but decided I should probably play other games haha

Thanks for the feedback!  Yeah, I realized late in the jam there wasn't a whole lot of progression level to level.  Will keep it in mind for my next project

Big fan of typing games and this executed very well.  Beat on easy and lost on the later extreme rounds so kudos on the balancing.

I was curious about the content of the text passages but the end dialogue brought it all together effectively.  Seriously (pun intended) impressive work to make a game this polished that also delivers delivers an important message.

My one suggestion is to have the "lose" ending somehow communicate the same idea or hint that you won't get the full picture until beating it.  If I had only played once and lost I wouldn't have gotten the full impact of the game!

Tricky platforming but I liked the voice lines!  Character controller felt good overall but I think the speed of the platform movements made it difficult especially in the second half where there really wasn't anywhere to stand and you had to get lucky with timing.

Platforming is a little floaty for my taste but enjoyed the puzzles!

This was so sweet!  Love the idea of seeing into someone's life through what seems like everyday minutiae

Truly epic

Really liked the time travel sound effect!