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A jam submission

Vengeance of the Evermore AssassinsView game page

Arcade Beat-Em Up in a Hand Drawn Artstyle
Submitted by MochiPopGames (@Jamesbecomes), Arthur Underwood — 3 hours, 4 minutes before the deadline
Rated by 18 people so far
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Vengeance of the Evermore Assassins's itch.io page

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Did your team create most/all of the graphics yourselves?
Yes

Did your team create most of/all the audio yourselves?
Yes

How did you incorporate the theme "UNSTABLE"?
An Unstable world full of Unstable Relationships filled with Unstable Powers!!!

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Comments

Submitted

bon travail !

Submitted(+1)

Impressive amount of gameplay and story in this!  Having 4 unique boss fights was very cool.  Thought the difficulty was well tuned also.  Managing my health and choosing the correct attack for the enemy range kept the gameplay engaging! 

Developer

Thank you for the feedback! theres actually 5 bosses did u head up to the little roof top battle with tizzy? Either way, Thanks for you for playing and enjoying my game <3

Submitted(+1)

Oops yes, sorry I did see all 5!  Little prone to typos after the game jam grind haha.

Developer

No worries same here!

Submitted(+2)

Incredible cover art! Love the BGM and art style, reminds me of the flash games. It's good fun hacking and slashing, but I felt that you were incentivized more to do hit once and dash once, making it quite repetitive on that part. Maybe the dash could have more i-frames? Also, having the directions to where to go and the description for each place in the same panel for the map made me lost for quite a bit, but maybe that's just me being stupid. I was lost on the first location clicking on everything but the map. Having menu choices being mouse driven and combat being keyboard only was kind of annoying. Great work!

Developer

Thank you for taking the time to leave such a in depth feedback message, it means the world to me! The game feel was to kinda emulate how the classic beat em ups feel but i agree more fluid motion is more fun for modern games :D And i agree on the controls but it was getting really complicated as it was and i feel adding more buttons wud have been over encumbering. Anyways, Thanks for playing my game <3

Submitted(+1)

I love this!! The Luffy wanted poster caught me off guard :D The art is really cool

Developer

<3 Thanks for playing my game! Im glad you enjoyed it!  i was hoping to do all the straw hats but time was running short :(

Submitted(+1)

I wasn’t expecting to see a beat em up game in a game jam :O it was very cool and the art style took me back to flash days :) Audio was a bit problematic for me. Overall I loved the memes, loved the ideas and mechanics. Very cool jam game, nice work!

Developer(+1)

Thank you for the Feedback! I played alot of beat em ups when i was a kid and just now feel like im almost good enough to hold a candle art wise. Ive still got a long was to go and as far as the sounds we have a few team organization problems but did the best we could. My apologies if it wasnt good enough! We will do better in the future! and Thanks for playing my game <3

Submitted(+1)

Oh no I loved it, I really think it’s a really cool game :) Thanks for making it <3

Developer(+1)

Of course im glad it brought some joy to your day :D i think i did a full hardcore playthru finally and it was like 1 hour or so start to finish on a kinda as the hardcore is a bit more grinding to be able to win and u deff die a few times but its manageable once you start getting resources and levels. on the speed run i think its prob like 10 mins and if you go and listen to every senthra dialogue and interact with the hospital its like 20-30 mins maybe. So def ended up working out better than i could have hoped :D i still see alot of room for improvement in the game on a few levels and stuff personally but ty :D

Submitted(+1)

Huge amount of content for a jam game! Having 20 enemy types, form swaps, and scroll magic in a beat 'em up is super impressive. The combat feels active and the progression system keeps you hooked. Awesome job! [Rated]

Developer

Yee it was quite alot of work and i canceled pretty much everything else in my life to make it happen :D Thank you for playing my game! Im glad you enjoyed it! Personally i still feel like theres alot of things i could have done even better as I had to cut content as I was running out of time :(

Submitted(+1)

we've all been there! Honestly, time in jams is always ruthless, and we all end up cutting features we wished we could include. But what you delivered in the end is super impressive! If you get a chance and want to check out my game as well, I'd love to hear your thoughts!

Developer

Well thank you for your kind word and enjoying my game :) ill go check it out

Submitted(+1)

Wow nice work!!

Developer

Thanks for playing my game! Im glad you enjoyed it <3 i will make the next one even better!

Submitted(+1)

A highly distinctive and signature art style, with an incredible amount of work put into it—it really bears repeating.

Developer

Thank you for enjoying the game :D ngl tho i probably made hard core mode a tad too hard but if you manage to beat it lmk! I was gunna put an easter egg in for whoever beat it first and the prize will be a free hand drawn animation of your choosing :D

Submitted (1 edit) (+1)

Eh Its okay. You probably shud have made it so the form swapping doesnt happen in combat i fat fingered for swap a few times in combat and that panic not good as i looked for the controls. The story is interesting but its dissapointing that the controls hold it back. 

Developer

Thank you for the feedback. In the future im planning to implement a better way to do controls but yah know 9 day jam and all

Submitted(+1)

Cool but i hate the music change in unstable power up thing.

Submitted(+1)

I agree with first comment. This is a lot of job for jam, incredible. So good, I love it. Everything is great, style especially. Thakns for your game

Developer

And Thank you for playing my game <3 There were alot of technical challenges and at several moments I nearly quit but reminded my self over and over "Just keep swimming" o7

Submitted(+1)

I cant believe how much work you put in to this jam.. Very cool. The art is particularly cool. well done. gg..

Developer

Thank you! I pretty much blocked off the entire 9 days to work on it like12-16 hours a day :D I had planned to have the hostpital be more pivotal to the game and have the features i ended up just putting on senthra as recoding and connecting everyhing to the npcs there was gunna take too long and prob feel less intuitive but all the hospital npcs were going to be event triggers between each area but its a lil better stream lined! I also wanted to do more variety of attacks from more enemies but went a little too ham on the Uptown Mansion and on Tizzy's boss fight in particular! I also wanted to put in a cool message and comic for those who beat hardcore but ran out of time  as i still had to make sure i didnt have on release bugs! Anyways, Thanks for playing my game <3