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(+1)

Overall, a fun subclass for the Null, there are a lot of good ideas in here that I think could evolve into something unique through playtesting. The layout is easy to grasp and clear. The theme is not the most obvious, but I don't mind that. I would have liked a short write-up on why this was your entry, but I understand why you couldn't, given the constraints.

(+1)

The write up is on the itch page, but it's not more than  "celebrate one year of Draw Steel with a bang" :D