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Last Supply's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art/Graphics | #174 | 3.043 | 3.600 |
| Fun/Gameplay | #188 | 2.874 | 3.400 |
| Audio | #214 | 2.535 | 3.000 |
| Overall | #262 | 2.569 | 3.040 |
| Originality | #285 | 2.535 | 3.000 |
| Theme | #350 | 1.859 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
yes
Did your team create most of/all the audio yourselves?
no
How did you incorporate the theme "UNSTABLE"?
you have limited resources which you have to balance between defense and offense
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Comments
Its a fun twist to have your resources be tied to shooting/building. I know you said you didn't have a lot of time to work on progression, but theres definitely a solid base to build on there! Nice work.
Quite fun! I didn't realize how the towers worked at first but I slowly realized.
Thanks for the feedback. I should have communicated it better.
Not super clear how it works at first. My tower just stop shooting during the middle of the night so I've never managed to pass the first night. I don't know if I don't understand something or maybe it's a bug from the web version.
Anyway looks good and is fun, I would have liked to see more of it.
Check out my game if you get a chance!
It's not a bug. I should have communicated it better but that's the point of the game. You have a limited amount of resources which are used for shooting, upgrading and placing towers. But thanks for your feedback!
Oh ok, I did not understand resources were used for shooting as well, I might give a try again now that I know it!
The graphics are really well done, and the music fits the game well. If there’s one thing that could be improved, it might be the way the difficulty progresses throughout the game, you don’t really feel the difference from one wave to the next. I guess you ran out of time, it’s already amazing that you managed to make a full game like this in just 9 days.
Thanks for the feedback! I didn't really put a lot of effort into the progression of the game besides having 3 enemy types and personally I've never managed to get past wave 12 or so.