Thanks for playing! There was a lot of artificial forces I had to tweak with in the grappling to make the swinging able to loop. I do agree that a larger level with a big lift off would be really cool! When I was designing levels I was conflicted with both trying to keep things readable for the screen rez, but also allowing for fast movement. If I were to make it again I think I would try to shrink everything to allow for more camera space.