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I had to find my old, dusty mouse for this =)

Interesting to see what you did with the grapple mechanic. I really love that I can do the full loop with enough momentum in your game. I tried to make this possible in my entry, but didn't succeed, unfortunately.

I also like the dynamic between rolling and swinging. What about making a larger level, where you could really gain speed first and then lift of with the grapple hook?

Enjoyed playing your game a lot!

(+1)

Thanks for playing! There was a lot of artificial forces I had to tweak with in the grappling to make the swinging able to loop. I do agree that a larger level with a big lift off would be really cool! When I was designing levels I was conflicted with both trying to keep things readable for the screen rez, but also allowing for fast movement. If I were to make it again I think I would try to shrink everything to allow for more camera space.