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A jam submission

Unstable CoreView game page

Keep the ship alive. Reach the planet. Try not to die on the way down.
Submitted by JedimeisterX — 5 days, 13 minutes before the deadline
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Unstable Core's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#114.2504.250
Art/Graphics#434.0004.000
Overall#523.6003.600
Fun/Gameplay#893.3753.375
Audio#1253.0003.000
Originality#1483.3753.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
Yes I created everything myself

Did your team create most of/all the audio yourselves?
Yes I created everything myself

How did you incorporate the theme "UNSTABLE"?
The entire game is built around instability. After escaping an exploding station, the shuttle constantly suffers random failures, fires, hull breaches, power loss, zero-gravity situations and system damage. The player has to keep the unstable ship functioning long enough to survive the descent and emergency landing.

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Comments

Submitted (1 edit) (+1)

Good concept,  i lose a lot during the second meteor wave. The tool-changing system is kind of hard to get right. The visuals and gameplay are pretty solid, though, and they fit the theme really well.

Submitted(+1)

it’s quite good, the concept is used a few times this jam but the implementation here is quite dynamic and interactive. I like the art a lot. I like the little details and how every type of fix needs you to find a specific tool. I dislike the SFX (and lack theroff in menu) and there is no music so that’s my main problem with the game. I do like everything else though quite a wellmade entry

Submitted(+1)

It kept stuttering and crashing for the first two openings for me but after that it got better on its own. Boy the main menu was godly, the art was gorgeous. The characters were a bit small imo other than that everything was great, it really captured the essence of the theme. Can i get some tips so I can get like that in pixel art? 

Developer(+1)

Yeah just tell me what u wanna know and i would be happy to help you

Submitted

As far I saw the main menu was pixel art, how did you manage to make the entire planet sprite so large but still made it feel alive. I just gave up drawing the Dyson sphere in my game as it was hard and I didn't have enough experience.

Submitted(+1)

Wow, well made and fun to play

Submitted(+1)

Wow, well made and fun to play

Submitted(+1)

What a brilliant idea! Good Job!

Developer(+1)

Thank you love your game too maybe make some for my own jam in december? /jam/-pixel-deck-jam-1

Submitted(+1)

Extremely well made especially in regards to art and graphics! Awesome work!

Submitted(+1)

I like the art a lot! Couldn't understand what I was supposed to do tho, all I did was to repair stuff with a wrench. I missed some texts, because I was busy looking somewhere else. Looks promising though!

Submitted(+1)

for anyone who their computer is saying the file is a virus, its a game, i downloaded it and have seen no sign of a virus.  the game is beautiful and functional, but its hard to tell what systems are failing and what tools you need to fix them. the holes in the wall kept telling me i needed a tool that i couldn't find and it told me to fix the cooling system, but it was literally the last sytem i checked. The first time i played i didn't even figure out where the cooling system that i needed to fix was before i failed. that being said, it was still fun and is beautifully designed, as well as very on theme.