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I don’t know how much the minigames changed in the full version, but at least in this version the minigames feel like they’re really difficult. Most of the time, the customer patience runs really low, and it’s also super difficult to keep the blue objective aligned with the flask. Especially difficult is the bouncing ball minigame, since it’s really fast and pretty unpredictable where it goes next. Not really fun to play so far, sadly.