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Held_der_Zeit

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A member registered Sep 26, 2024 · View creator page →

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I don’t know how much the minigames changed in the full version, but at least in this version the minigames feel like they’re really difficult. Most of the time, the customer patience runs really low, and it’s also super difficult to keep the blue objective aligned with the flask. Especially difficult is the bouncing ball minigame, since it’s really fast and pretty unpredictable where it goes next. Not really fun to play so far, sadly.

“Art is created using Stable Diffusion and Photoshop (2020)”

Soo… Partially?

Yeah, it’s my mother language. So I thought I maybe play it in german. Some translations are good, while others might be a machine translation or just very poorly done. Which is often sad to see.

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Also, the X/Cancel button doesn’t work during combat. Not on android neither on windows.

You may not want to include the folder with the Shortcut on the windows build (as it doesn’t work, and that subfolder can be skipped, just going immediately to the folder with it’s contents)

Is the german translation good?

A bit cryptic on some parts, but hella cool and fun

Yeah, I had the same driving issues when testing it out, but I’m already bad at racing games ontop. We did tweak the car a lot and this is what we settled on. Far from perfect, but at least way more responsive than it originally was!

Thanks for the feedback!

Really really fun! Short, appealing, spinning, demoness. Don’t have anything to complain…

Love the idea! However the (main) controls don’t seem to be working at all. A and D doesn’t work, but Left and Right does, and hitting space does not freeze time at all. And at least some music might have been cool.

Love the idea! However the (main) controls don’t seem to be working at all. A and D doesn’t work, but Left and Right does, and hitting space does not freeze time at all. And at least some music might have been cool.

Amazing art work, really. Love the UI a lot, especially the menus! I only wish there was some music, and that the car wouldn’t feel super difficult to drive. Once you hit a wall or something, it feels like it’s near impossible to go back forwrad again. Either you are stuck required to face the wall, or are meant to go back down/backwards.

A very serious game, that calls you out that they are “Happy to announce that you have been rejected!”. I wish there was at least a bit of audio. At the very least some background music. The captcha is a bit funny, but other than that it feels kind of bland and random.

A pretty unique game! Love the idea, even though it feels tough to play (at least for me). Most of the UI and things are pretty clear, except for some of the controls maybe. (W and S feels like they barely do anything.)

It’s a really fun game, spinning the fidget is really really satisfying. I also liked the small comic at the beginning, as well as the dialogue with the guy spinning and everything. Pressing on the Credits though, really screws up the audio, by haing two different Songs play at ONCE. I also would have found it pretty nice if the < and > buttons stood out more than being black text on a gray box at the bottom of the screen. They were diffciult to notice. Only cherry ontop would have a been a buying sound, when you buy an upgrade.

Though, I don’t like that the volume slider starts off at the far left, while the music is fully on. And sadly the music doesn’t loop either in the main menu and that the music stops entirely after beating the first level. I do like the idea of this game, though I think it could have been also a good puzzle, if you were only allowed to spin the world. Other than that, it’s pretty neat.

A really enjoyable game! Like the Balatro vibes it has and the counting sound of the multipliers. Spinning the wheel feels pretty nice and satisfying, even if it’s tough to score. at the beginning of course. Only would have wished the music might be a bit louder, or a settings menu.

The game was very confusing at first, as there wasn’t anything explained at all except for the itch page. I didn’t know what to click where, nor if I have really had interacted with anything, except taking blood which only was indicated by a quiet “My blood!”. Yet somehow, I won the game, because the shifter was like right next to me and looked very different from the rest on first glance.

I also don’t really like that you can submit the same blood into the centrifuge twice in a row, which can screw you over completely. Feel like the sample that is carried should then be reset.

I will definitively try this out as soon as possible, looks really fun!

It seems to be pretty fun, but the Demo is way too short and none of the choices matter. It left me more confused than curious.