Hello! My game, MotorKill, is in need of a composer to replace placeholder music with actual, made for game tracks.
I'm looking for composers (preferably but not exclusively within the Furry fandom) who have multi-genre experience, with working knowledge of heavy metal, industrial, ambient, and psychobilly.
MotorKill is a vehicular combat game with a musical tone hovering in the mid to late 90's. I'm looking for clean, riff-driven instrumental tracks that have easily-identifiable melodies. Backing elements represent the environments each battleground takes place in, from airy bluegrass twangs to diegetic wandering synths. Rompler sampling is something I want a heavy focus on for period accuracy.
I'm willing to pay per track, but everything is on a hobbyist's budget, so I can't promise bulk work. The game is freeware, so this is not a commercial product.