Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like the rumors table and how important salt would be for this world. You could probably make a trifold just expanding on this table and its consequences!

  • The design could use finessing in almost all aspects.
  • The rules in the suffocation box are currently cut off - easy to fix!
  • The map seems full of rooms that aren't relevant to the story? I would probably prefer a map of the area (mine, town, foghouse).
(1 edit) (+1)

thanks this is helpful. Design isn’t something I’m trained in so have been trying to wrangle things. Definitely will polish this up based on yours and other people’s feedback. 
I felt that the foghouse will be central to the conflict and wanted a design that allows for Guides of add their own touches. I am tempted to add both a salt rules one page as you and others have suggested. I couldn’t fit in all the detail from my research and for the game I wanted. I am also tempted to do the same for the foghouse. 
I’m now on the fence thinking I should fix the trifold layout and colours but redo the whole thing as a short booklet to give me the space I really wanted