I like how this story draws on the Fog's ability to whisk people away to other places! I like the diagonal split on the second page (obviously, because I also used it :D)
- 6-7: "stable soy" -> "stable boy"; 4-5: "hide and peak" -> "hide and peek";
- The Hunter Kit has no stats, or even a description/brooch/cloak?
- Yara guides you to "safety, danger... or a random place" - so anywhere at all?
- It's possible for the party to start, fail the first roll to cross the fog, then never learn what the trick to escaping the loop is, which is fair in a horror game, but is that intentional?
- I like the void and the question at the end, but I kinda want a little more "Ever After".