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(+3)

great game. i think the people saying the game was enjoyable because of who we're killing are missing the point. i feel like this game asks you its question at the very end.
presented right after:
"i have a kid in the house".

the question of the game is not "will you kill him or not", it forces you to evaluate the lives of the victims or the child barely a room away. "if i leave now... i'm just as bad as he is.", this quote cemented the idea for me.

by opting out, if future victims emerge, our protagonist will bare responsibility for them indirectly.

by committing, our protagonist ruins a child's life and turns into a murderer directly.

playing a game this short yet deep, with a shallow mindset removes all its value in my opinion. in the end, i did pull the trigger.

(+1)

exactly! it forces you to truly think about which would be the lesser of two evils with such an evil person as the target. Obviously everyone (hopefully) would want this guy gone, but the game forces you to stop and think about the guilt of what you could be doing to the child if you kill the man. I love that you get the real themes behind the game