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Thank you for playing and for this extensive feedback! I haven't thought hard enough about balancing the classic mode, but I think there's an opportunity to make it more fun for sure. The feedback about luck balancing is also good. I'm hoping when I scale out with way more items, and different ways to make extra money, that problem will go away on its own. If not, I'll definitely be playing around with the roll sticker balancing and level point minimums, while also exploring if I can guarantee one good roll without breaking balance later on.

The cat scratch in the main menu is such a great callout, how could I forget that! I added that in the latest upload. And implementing that, gave me an idea on how to use that purr loop for juice in the scoring. Great idea.