This game is really fun. I had great time, such a cool concept. I found arcade mode much more interesting than time challenge/jam version, so I think your improvement is amazing. For me it changed the game from something I quickly get bored with to something I want more of. So great job on the update.
On the feedback:
- Your UI is really clear, nothing is confusing.
- I think your game already looks great, so not sure what you should improve.
- In the arcade mode I reached level 7 before losing. For me the most fun is trying to maximize my score. At one point I got something like 2.5k, it was really fun seeing the number go so high. At the same time I think the score target is being raised too quickly. I feel like my items were good, and on many previous levels I was scoring more than I needed, but then I got three unlucky paper rolls, and lost the game. So maybe the game should do a quick check to see if at least one paper roll has at least something going for it
- Controls were intuitive (mouse)
Bonus points:
- Let me scratch the cat in the main menu/title screen
- A little suggestion is to maybe bring some arcade logic back to timed mode to make it a bit more interesting. Plain counting gets pretty boring rather quickly. After 11 counting without that numbers aid is really painful.
Edit: tried on mobile, plays great there too, no issues. This time reached level 8 and unfortunately it again felt like I was handed terrible rolls, almost every single one was one off from setting of a powerful combo... (For example I had cherry and a banana, plus some other things. The roll was 11 long, I can't maximize my score here. Also can't effectively apply lucky cat)