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Geometrix's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #89 | 3.469 | 3.800 |
| Audio | #89 | 3.012 | 3.300 |
| Originality | #95 | 3.286 | 3.600 |
| Fun | #106 | 2.830 | 3.100 |
| Overall | #117 | 2.869 | 3.143 |
| Controls | #123 | 2.556 | 2.800 |
| Graphics | #125 | 2.647 | 2.900 |
| Accessibility | #140 | 2.282 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.1
Theme Interpretation
The players main movement is via a charge attack
Wildcards Used
Modularity
Parts can be combined to create new items
Best If Used By
In-game resources lose value over time
Discord Username(s)
bean_38200, dragon614, duck4547, bobthe19th, mayorhotdog
GWJ Participation Level
for 4 of us this is our third, and this is one members first wild jam.
Team Size
5
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Really cool! It was really hard to see, unfortunately, and when I morphed my skewers I couldn't quite tell what had changed, but I liked just about everything else about the game
Cool concept for a game, you mentioned this isn't finished and I think that it's in a good enough state to see what you're going for. I couldn't really tell what morphing skewers did, would be nice to know if they are increasing damage, giving you triple charge in air, something else?
Yeah, there is technically small text that appears whenever you morph a skewer that appears next to the character but it's really hard to read. That was unfortunately one of the many things we didn't get to finish polishing!
This might be an issue on my end, but I cannot really do anything in the game. After starting, I cannot move the character around for a while, then I suddenly can, but the whole game is very dark (I'm guessing that's the night time another comment mentioned) and I cannot move past the two walls that surround me. I tried moving with the charge attack, but I couldn't figure out how to do it.
The bane of overambition once again :D I like the movement and speed of the game. Could have been a good one, but it needs more time to cook.
Cool game. It was a bit hard to learn the timings for charging but once I got it felt very nice. Also, the night time is too long compared to day time, once I collected enough fruits I was just waiting for enemies and then day was very short so I didn’t get to fight much. Nice for you to include a tutorial, it helps a lot
I love this, so hard to catch timing for long dash