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How does the game fit the theme?
You can't trust your own minions. They fall asleep, change their moods, and sometimes refuse to defend the tower.
What code and assets did you not make from scratch during the jam (if any)?
Music and Sound FX are not made from scratch, credited on game page
How many people worked on the game?1
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Comments
took me a second to understand the defenses falling asleep lol
fun little TD game, and love the sound design/composition!
I think you did well with how you escalated the difficulty each round to teach us how the mechanics work and how to play. I enjoyed this. Good job on building a complete TD game for the jam!
very silly, i liked their little indignant 'wahh' sounds when being woken up lol
A fun tower defense game. You really have to stay focused after a few waves to keep on top of all your minions. I think the minion animations might be a little bugged but overall I had a good time.
An interesting little game. I was worried it would be really annoying from the first 2 waves, but once you get enough towers to stagger than and manage sleep cycles it becomes an interesting problem. Missing a lot of TD mechanics, but I am guessing that is due to time limitations. Really fun, great job!
Great take on a tower defence game, this has a lot of potential as a much larger game. Its very adicting, and i just wanted more levels and units. Awesome job.
I like this little TD game. I wish there were more types of units
Nice TD game. Not sure how it fits the theme though.
characters reminded us of Pou!