Hey i really like the concept! I think it would be really cool if there was more of a way to see what is a bad idea though! Like ominous smoke or random monster noises when the dialogue pops up! Can't wait to see where you take it! :)
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How does the game fit the theme?
In this game, your only way to survive is to open your door to strangers, but a lot of them have bad intentions...
What code and assets did you not make from scratch during the jam (if any)?
Wood textures on the tables
How many people worked on the game?1


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