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(+1)

Not too sure what to do with the mechanic. I feel like the visual aesthetic was super nice, but it made the gameplay really hard to understand. I finally got the concept of using the gold spool on other spools, but it didn't ever do what I wanted it to do. An easier first level would be great just to demo some of the basic stuff. I wish I could get past the puzzle part because the lore was really intriguing with the chat in the bottom left. I loved that touch and the dialogue boxes looked so pretty!

Thank you! mb on making such an unclear tutorial