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mayuriswatch

9
Posts
A member registered Apr 18, 2026 · View creator page →

Creator of

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Went 7/7 on my report :) Awesome game and easy to understand. I always appreciate simplicity over complexity. Nice!

I'll check yours out now! Here's mine :) https://mayuriswatch.itch.io/trust-no-1

Best art I've seen this jam so far, the cutscene was sososososo good! I really liked running around the lab solving each of the puzzles. Would like to see some more difficulty added to a few of the puzzles. Maybe I just got really lucky, but the top left dudes were always telling me which should be empty, so I always just selected whatever color I didn't see. Have them switch up and say which ones should be full for example. Other than that, awesome game!

I really liked the art, the beige color palette was very nice on the eyes, and the audio was top notch! Could use a stronger tutorial and more fleshed out mechanics. While it is realistic, it was annoying losing money turning down scammers. Unless I played the game wrong and was making all the wrong choices, I felt like I was always dying around 5 messages deep.

I LOVE THIS! This could totally become something larger if you wanted, the core concept is so cool. Some new weapons would be fun, agh this idea is so so so good. My only complaint is that there isn't more!!

Not too sure what to do with the mechanic. I feel like the visual aesthetic was super nice, but it made the gameplay really hard to understand. I finally got the concept of using the gold spool on other spools, but it didn't ever do what I wanted it to do. An easier first level would be great just to demo some of the basic stuff. I wish I could get past the puzzle part because the lore was really intriguing with the chat in the bottom left. I loved that touch and the dialogue boxes looked so pretty!

Hi! https://mayuriswatch.itch.io/trust-no-1, I'll also rate anyone who replies to me here :)

Wowwww, the visuals are so good! My favorite part was definitely seeing the new character come up with their unique design. One thing I did notice is that it seemed like when I increased the price modifier for more difficulty, it just resulted in all the shoppers being liars. It didn't ruin the fun or anything, it was still deducing why they were scamming me, but it would be interesting to maybe implement a feature that forces the player to point which bills are counterfeit and why. Cool game, 10/10 aesthetic!

Only could get to 3098, I'm so bad at 2048 haha. Awesome game, I love the evil 1's mysterious effects