Really cool concept with not knowing if you can actually trust the new survivors!
The only problem is that my trust issues never got tested because the very first (and possibly only?) zombie on Night 1 decided to annihilate my entire existence every single run. I managed to craft a tent, two logs, and three fences, but a tower was way out of my budget. I definitely must have missed something?
A couple of quick quality of life notes:
- Audio settings: The volume sliders in the main menu don't seem to persist after leaving the menu.
- Readability: The pixel font is too small.