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(1 edit) (+1)

It's simple. Peaceful, weirly enough. It surprised me in a few places. The plot is simple to understand and get into and the characters have nice diversity.

To add to the game I would make more stuff happen. These characters have a certain "I don't really care" vibe to them currently, which I think is cool. You could play into this while adding more dynamicism to the game by going for example one of the characters carelessly burying the or something. It could also go in a completely different direction, that's fine

I'm glad you like it.
I will take your suggestions into consideration if I ever do a "Post-Jam" version because if true that the game is a bit "static" as it is.