The art aproach was intersting but music sorry but terible. Idea was intersting
Play game
Lost in Thought's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1171 | 2.452 | 2.875 |
| Enjoyment | #1381 | 2.239 | 2.625 |
| Theme | #1428 | 2.345 | 2.750 |
| Innovation | #1440 | 2.132 | 2.500 |
| Overall | #1503 | 2.114 | 2.479 |
| Visuals | #1534 | 2.132 | 2.500 |
| Audio | #1819 | 1.386 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You trust *No*ra and *O'ne*il in trying to figure out the puzzle, and you can't trust you initial view of the puzzle
What code and assets did you not make from scratch during the jam (if any)?
Sokoban tutorial from https://www.youtube.com/@devpoodle
How many people worked on the game?2





Leave a comment
Log in with itch.io to leave a comment.