I was so confused on why I gained points from the spikes and lost it from the "orbs" till I remembered the theme is trust no one. Great take on the theme and very enjoyable game great job!
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How does the game fit the theme?
The game may have some unusual twists.
What code and assets did you not make from scratch during the jam (if any)?
- Code: Used some code from "Spin to Win!" for the platforming physics. Used some code as well from "Floweria" for the enemy behavior. Both of these are games I made before.
- Font: Used "Sanlabello" by Digital Typeface Studio
How many people worked on the game?1





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