Alright, it took me playing a round to understand what exactly are the rules, but after that I did beat both medium and hard first try. Overall I think it was pretty good, though I have some points:
- The UI is really blank, there just isn't any central theme for it, it feels generic which doesn't mesh well when the game focuses so heavily on it.
- The color scheme could go for a change, there is a lot of different bright colors, generally I wouldn't go over 2 or 3, plus black and white, otherwise it doesn't feel right especially since you aren't using any color harmonies.
- Gameplay wise it feels a bit too random, I feel like the player has too little effect on the outcome, unless you're making a horror game you should try to give people as much choices as you can. But here it did bottle down to just placing a bet (which quickly became limiting after the first one) and then either calling a lie or not, based on, very limited information. Kind of felt trying to predict a random number generator, while knowing the range, rather than solving a puzzle.
- In terms of QoL, it would be nice to have a fold or give up button, so you can reset the game where you don't think you have a chance anymore, to speed up the gameplay. Also the animations could be a bit faster and the shape selection could show every one to make it a bit easier to pick.
- The music has a bit too much progression for a base track, generally you want less changes in the: key, instruments, and melody; if you're planning on repeating the music a lot.
But other than that, it was nice. It felt finished, which is something I can't say for every game in the jam.