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A jam submission

Away From HereView game page

Narrative driven roguelike deduction & party survival game
Submitted by irmoz (@irmozius) — 6 hours, 37 minutes before the deadline
Rated by 2 people so far
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Away From Here's itch.io page

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How does the game fit the theme?
You need to build your party to survive in the Wastes, but certain people are untrustworthy. It is up to you to figure out who to trust.

What code and assets did you not make from scratch during the jam (if any)?
I used the Dialogue Manager plugin for Godot, as well as my personal game template which includes an options menu, a scene manage, and some UI functions.

How many people worked on the game?
2

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Comments

Submitted(+1)

I like the ambience and the game is really intuitive! I'm not the world's biggest text adventure fan but I liked this entry!

Developer

Thank you so much! It's not my usual genre either, but the theme just put the idea straight into my head :)

Developer

Some of the dialogue scripts were inescapable, and caused game-ending soft locks. Fixed.

Developer

Another tester noted problems with battle casualties not clearing, and Brackin doesn't start armed. Fixed.

Developer

I noticed the game wasn't displaying properly, and a couple character portraits were not loading. I fixed these issues.