Really interesting concept and interpretation of the theme, but i wasn't really able to play that well despite using the downloaded version cause the mouse controls wouldn't lock the mouse to the center of the screen so turning effectively was difficult. Having to find the cameras and get to them based on where they are watching from is a really cool idea for a platformer, but i would have liked to maybe have the game start in a smaller level, or have the cameras start closer to you, cause quickly my whole screen filled with cameras looking at parts of the map that i didn't know where they were, and combined with the mouse camera it made it very disorienting and difficult to find my way around within the time limit . I keep repeating it but really solid and unique idea that I think absolutely could be extended into a full game. Great job despite technical issues.
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Thank you Glumpis! Yes, as we realized (especially late into last night) we may have bitten off more than we can chew for a 7 day jam. Tons of input issues and quirkiness aside, we're very happy with the concept and where it's headed and are definitely considering investing more time in it. Really appreciate you playing it and giving some feedback. :D