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How does the game fit the theme?
You can't trust the apparent innocent civillians, you have to asses them if you wanna let them pass!
What code and assets did you not make from scratch during the jam (if any)?
i wrote all the code, the assets that aren't mine are cited in the credits of my game.
How many people worked on the game?1
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Comments
The fire caught me off guard and was very funny. Good job on your very first game!!
For a first proper game, especially when it was made in a week, it's great. I like the idea, but it doesn't make too much sense when you just look at the one menu that just tells you "yeah it's a [insert human or AI here]". It is cool though.
thank you for playing and leaving an honest review! i was also kinda bugged by that, i originally intended it to be some sort of xray scanner that would make you be able to see like cyborg robo parts if it's AI but ended up not being clean and as you may have noticed many parts started not being properly alligned and stuff. i have to find a way to make it work as i intend 🤣
really nice start. the 3d look is solid for a first game and the core idea works. the dialogue is a bit hard to read at times and the movement feels stiff without diagonals, but once you get used to it the game plays fine. some visuals need polish and I also noticed the detached forearm thing, but that is normal jam stuff. overall a good first project and you should be proud of it. (pls play my game)
For a first game these 3D graphics are great!
Visuals do need some major polish but this is a great start on your game dev journey! Building a working proof of concept is already an amazing feat (from one beginner dev to another hahaha). Looking forward to what you make of the game in the future!
thank you so much for the encouragment! i'm proud with what i could accomplish in 7 days being a total newbie so yes i am looking forward to improving myself and my game <3
Congrats on your first game!
Because the graphics are 3D, they didn't really appeal to me; they definitely needed a bit more polish. Even though the core concept is solid, it feels like you ran out of time. Also, I don't know if it was just on my end, but there was a detached forearm floating a bit away from the robot-like character instead of being aligned properly on it.
thank you for the feedback! with my newfound knowledge i will definitely polish it more!