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A jam submission

S A N C T I T Y - Brackey's jam editionView game page

Help a lost soul overcome the temptations of the seven deadly sins
Submitted by AverageUnityGameDev — 1 day, 13 hours before the deadline
Rated by 3 people so far
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S A N C T I T Y - Brackey's jam edition's itch.io page

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How does the game fit the theme?
You can't trust your own movements - your enemies move faster when you move faster

What code and assets did you not make from scratch during the jam (if any)?
some kenney assets, some songs that i paid for on fiverr, some scripts from previous projects

How many people worked on the game?
1

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Comments

Submitted (1 edit) (+1)

First off the music is fantastic, really good for just a week. That's why I was kind of sad that it either was super slow, or super fast the whole time. The art style is a bit inconsistent at times(not the color palette though) but not a problem. I personally liked the psychedelic look to it.The idea was solid, but the gameplay was a bit dampened for me due to the lack of visual clarity on some things(like the turrets, enemy spawning etc.). I think there should have been more enemies in some rooms as well. Overall I loved the music, liked the art, and give it a solid 3/5. Great job!

Developer

the music was made beforehand.. i might lose some points for that but i'm glad you enjoyed the game!

Submitted(+1)

This game is awesome! I really like the "super hot" slow time mechanic together with the bullet hell. Also the music is great and the chase scene with Lust was reaalllly a but clencher (it was amazing). Also a lot of content for a game made by 1 person in a week.

The visual effects (post processing/bloom etc) did not quite resonate with me but maybe it's just not my style.