Going to come back to this one later. I really like what I can play! Art is v cool and the dialogue is well-written. But there are a few bugs stopping me from getting any further. One is that the first 911 phone call cutscene didn't play when I used wine on the very last possible time before the day restarts. That one's pretty minor, but I also ran into an issue where I couldn't use any items but the aspirin? I tried using the key on the fusebox and the screwdriver on the vent and neither worked.
Also, when the day restarted, I noticed that the key was gone from both the scene and my inventory, making it impossible to unlock the fuse box if I hadn't already. Also made it so I got softlocked on the final day because there was nothing left to interact with that would spend time, so I didn't get to see the bad ending either.
Other than that though, the game itself looks really cool! Let me know when the bugs are fixed.