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(+1)

Took me a while to understand that this was played like darkest dungeon, but once this clicked everything went smoothly. Solid entry.

I think betrayals may be a bit too rare. For most of my playtime it felt like a regular dungeon crawler. Still, nicely done.

thanks a lot for the comment, i tried giving some hints on what to do with the ? button. any recommendation what i should include to make it more clear?

at the moment the maximum betrayal rate per char is 15%

(+1)

I think a small indication that the player is supposed to give a directional input once a room is selected on the minimap would be all you need. The game perfectly function as it is.