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How does the game fit the theme?
Interview guests to find deduce which one is the killer. No surprise...they can't be completely trusted.
What code and assets did you not make from scratch during the jam (if any)?
All made during the jam
How many people worked on the game?5
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Comments
Added in game explanation of what the player should do
I played it. Cozy graphics and music... and then someone started killing my guests, and I didn't really get how to stop it. :)
The non portrait pixel art could use some work but it's readable, there wasn't alot of explanation so i was a bit lost, I somehow guessed right but i was fairly confused on what i was supposed to do until the last day when it told me to choose who i thought the murderer was and i was like "oooh that's why i was supposed to be talking to people" if there was a little explanation i think it would go a long way. also i really like the way the camera snaps to each room instead of just following the player that was really cool.
Music and visuals was really great! I got lost not really sure if I was supposed to stop the murders or just keep looking for clues, so if there was a bit more explanation I think that could really make it a lot stronger.
The art is really well done but the game was a bit confusing to say the least it definitely felt liked I missed something. Overall though I think there's a lot of potential here and would've loved to see a fully realized version of what you guys had in mind.
Thank you! We had left it vague on purpose but I can see this as being too difficult.