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(+1)

Neat game! I enjoyed figuring out the ways that the enemies mirrored my actions. I would have appreciated if when we were in the turn based motion, that the characters would slide between positions instead, I sometimes found it hard to follow where me and the enemy were moving when in fast action sequences. Otherwise, cool game, great job.

In the moment I decided snapping would fit the intentional friction I was putting in with the movement system swaps, but I think you're right, smoothing out the grid animations would have been the better choice. Thank you for the feedback!