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How does the game fit the theme?
Any one of the banquet guests could be an assassin. The player must never let their guard down.
What code and assets did you not make from scratch during the jam (if any)?
the font
How many people worked on the game?1
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Comments
Cute little game, but sometimes when there was an imposter and I pressed S, I still took damage.
Had fun time playing!
I love the concept, and the art style is great!
I love the quick thinking aspect of the game however some animations would be nice!
I quite like this one, to be honest. It was a really neat little quick thinking trigger reaction game that was fun to learn and get better at. It's kinda annoying that you can't enlarge the screen with it being so small, and sometimes clicking a character didn't work and I had to keep clicking but it was super fun! With more polish and potentially future levels adding more mechanics, this would be a solid full published game
Nice game, I liked the mechanic. But I don't know why, I couldn't maximize the window, so it was pretty hard to see.
Some NPCs allso spawned quite far away from the centre, maybe adding a marker or restricting how far NPCs can spawn could help with that.
Otherwise it was a lovely short experience.
interesting idea, though with how small the graphics are was a little hard tell what was happening sometimes. bonus points for having a tutorial though! nice job
Love the concepts and overall art style of the game!