Clever puzzle design. I liked that the puzzle is solvable if you think hard enough, but if you mess up you get more information. It was a very natural hint system that felt good to play. I don't think the health and timer added anything to the experience. I think between the lying people and the maze it's a fun and complete game. Good work!
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Thanks for the comment. Originally, I intended for the loss of both lives—as well as the timer running out—to trigger the end of the game and a return to the menu. Since I didn't have time to take the game that far, the lives don't actually serve a purpose. It's great that you played the game all the way through.