I am sure there are still bugs being fixed because I had the same issues as LollipopGameStudios. I hope you guys are able to get all the bugs worked out. I also was just able to phase out of the building and be on the outside of it.
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How does the game fit the theme?
The game is about an abusive relationship, where Clare, the main character, is actively trying to leave this abusive household. Her phone, her partner, and her own instincts cant be trusted. The player cant be sure if the stuff they are reading on their phone is trustworthy or not.
What code and assets did you not make from scratch during the jam (if any)?
The dialogue system was one prebuilt prior to the jam, alongside a few of the managers, however, they were heavily edited during the jam.
How many people worked on the game?6


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