The models of the various passengers look incredible. The newspaper design in the main menu and results screen is also cool. I failed to find the culprit on both tries. Sometimes, the UI texts aren't placed where the characters are talking and I just couldn't tell who was the hijacker.
Play game
Hijacked!'s itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
Trust No One places the player in the role of a pilot during a potential aircraft hijacking. Passengers exchange suspicious conversations throughout the cabin, but not every suspicious clue points to the real hijacker. The player must listen carefully, decide who to interrogate, and ultimately identify the threat. Since innocent passengers can sound guilty and false leads are deliberately convincing, the player cannot fully trust anyone.
What code and assets did you not make from scratch during the jam (if any)?
The music, sound effects, and most of the 3D models were not created from scratch during the jam.
How many people worked on the game?2





Leave a comment
Log in with itch.io to leave a comment.