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(+1)

Great use of a restricted pallet. I'm debating if it would be better if there was a little more feedback about if you shot a terror die or not - the transition seemingly being the same (unless I managed to miss one every time) sort of added to the feel of "Did I succeed or not?" haha. Outside that, I liked the theme and the game has a fun tension. You can also sacrifice the town and just start blastin' too and win which I found hilarious. Great work! 

Thanks for the feedback!

I want to change the game a bit: The terror dices make you see normal people as terror dices. so shooting the wrong dice results in

A) losing 1 person
B) Human death scream instead of the monster death scream.

I hope that would help to identify if you shoot the wrong dice.

The transition is a bug. Normally that should only happen if there are terror dices left after you run out of bullets. But because of a coding error it happened even if you killed them all. Which lead to confusion.

But it is a good idea to add a feedback for completing/failing a level.