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How does the game fit the theme?
You're a night caretaker closing up an office. As you work, the building stops being consistent. A lock you saw is gone, a door you came through locked behind you. The thing you can't trust isn't a person, it's what you saw.
What code and assets did you not make from scratch during the jam (if any)?
Music: 'Undead Rising' by Matthew Pablo (CC BY). Sound effects from pixabay and opengameart. Textures from ambientCG. Some 3D props from the Unity Asset Store.
How many people worked on the game?1
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Comments
You really nailed the atmosphere. It's a little flawed in it's execution, especially having to go back and forth to exchange keys can get a little redundant. The mouse sensitivity made things a bit difficult, but it was still manageable. Overall, good job on a complete experience.
Thank you so much! Yes, I know the keys were boring, but I had some better ideas for this game, and unfortunately I couldn't fit them all in 1 week, but I'm actually thinking of remaking this game some day. The current mouse sensitivity isn't even that bad compared to the first version I shipped in the jam (it was almost double before), I guess I should have added a mouse sensitivity slider for the edge cases. My mouse has a high DPI, so I needed a high sensitivity. Thank you for your kind words ❤️
Very nice game :)
Aw man your game looks so pretty, but there's no macOS port of the game :<
dont you use wine or something? i can try to make one shouldn’t be hard when using unity :)
I hope this works https://drive.google.com/file/d/1UhJ8nDsWK_cyBdSnYgIyJ_8zwI1X3bwH/view?usp=drive_link
Sorry I couldn’t upload it to the itch.io files I Hope you like it :)
I really liked the intense ending. Also, I missed the bus and I think the office building was sent hell before I unlocked the front door but overall very cool!
Thank you so much for the comment. If you have any criticisms about the game, please do let me know, as it's my first jam (and first game, actually), so I really want to improve ❤️
ending art is peak.
other than that simple and fun though the tasks you have to do don't really matter as the only endings are for bus (hell you can just go and trigger it immediatly), plus the theme personally i cant see the fit but thats more up to interpretation. If its for a first jam though good job for making it!
(one side note though once finding the USB the whole red screen effect was cool but a little too much imo)
Yeah, I was aware that the tasks don't matter, but I had kept the layout in such a way that it would (hopefully) make. you do the tasks. Honestly, I overscoped for my first game jam, so the gaps you brought up are definitely valid, and it's a learning experience for me (yeah I certainly overdid the USB sequence).
Thank you so much for playing and giving feedback though ❤️