I loved the voice acting! It would be cool with more indicators to spice up the gameplay a bit.
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How does the game fit the theme?
You are in charge of choosing who enters, quarantines in and exits a bunker in which a vaccine for the deadly "Wheeze" disease is being developed. But you must Trust No One. Anyone could be infected, and thus you must choose wisely, always, for humanitie's sake.
What code and assets did you not make from scratch during the jam (if any)?
Audio sfx from pixabay, like footsteps, door noises, and the fanfare. But the voice acting is all me.
How many people worked on the game?1






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