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Very interesting concept! I just wish the battle zone was bigger to be easier to see. And also, since you used Godot, it looks like you didnt set the texture filter to nearest, and thats why the pixel art was blurry (ignore this if that was intentional)

(+1)

Thanks for the feedback! Yeah i originally planned to have them movable and resizable but time got the better of me.

Also as for pixel art being blurry to be honest i didn't realize  and had no idea this was a thing thanks for suggesting that! the difference is something i'll consider now.