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How does the game fit the theme?
Players must treat every piece of guidance from fellow Chafari scientists as lies and requires doing the exact opposite of what you are told.
What code and assets did you not make from scratch during the jam (if any)?
All assets are manually created from scratch. Excluding usage of package 'AllIn1SpriteShader', 'TrueShadow', 'LeanTween'.
How many people worked on the game?2
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Comments
Wow!!! Excellent game. Beautiful art, especially the intro. Really cool story, while still tightly following the theme. Perfect length to play but still get a satisfying ending. Really great work.
Good concept and nice art. It was fun to play!
everything got rated with 5 stars. Would have put 6 stars on visuals and gameplay if it were possible
Best art I've seen this jam so far, the cutscene was sososososo good! I really liked running around the lab solving each of the puzzles. Would like to see some more difficulty added to a few of the puzzles. Maybe I just got really lucky, but the top left dudes were always telling me which should be empty, so I always just selected whatever color I didn't see. Have them switch up and say which ones should be full for example. Other than that, awesome game!
Amasing feedback! Glad you had fun!
Time was running out quickly and coming up with interesting but possible to implement puzzles was harder than we thought, something we have to look out for next time. The 'Liquids' puzzle also has a hint to 'NOT' select the color, so you might have been lucky on the randomness indeed :)
Awesome art! I had a lot of fun running around. It took me a bit to understand when to go to each room but I caught on eventually
We should have improved indeed a quick last minute tutorial was put together but the lights were not explained or highlight something we should have done, but time was running out quickly haha, it was such a fun project to work on :)
Thanks for the feedback!