you said you wanted feedback? Hereβs some tips for your next track coming from the ~50th best decorater on poly track.
1. Copy and paste
Let me say this, itβs not the worst, but from the editor view, itβs very obvious. When using copy and paste, the two main rules are paste when far and manual when close.
(A) Paste when far
Basically, itβs pretty self explanatory, for terrain in the distance, pasting is fine. Common usages of this even in very advanced maps such as fantastic tracks and community tracks. Personally, I donβt really use copy and paste at all. It can actually be faster not to, because then you can only place blocks in the players pov (very handy).
(B) Manual when close
I know the name sounds stupid but I came up with it on the spot, basically, for terrain up close, itβs safer to stick to placing it by hand. For beginners I would recommend placing any block thatβs <7 blocks from the track by hand. This is important, as usually the stuff up close is the only stuff you even notice. (Most players stare at the track)
2. Z overlap
This is a massive problem for new builders, and sadly, itβs the ugliest glitchest thing you can have in a track. And my friend, there is 13 sightings of this horrible glitchy effect on undergrowth. Z overlap occurs when two blocks overlap perfectly, and the game canβt figure out what to show. I recommend going into the editor and practice multicoloured terrain, this is very good for z overlap. Also, when copy and pasting, make sure to delete the glitches before you repeat them everywhere. In one of my tracks, I pasted a tree everywhere, and they all had this effect. This took 40 minutes of my life Iβll never get back.
3. Blind spots and obstructions
This one is the worst. Unless this was on purpose for a kacky or trial, decoration on the track destroys the fun and is a pain to drive. My main issue for blind spots is the jump, and the first turn, for the turn, you have basically no idea how sharp the turn is or where the next part is, so on my first attempt, i received a majestic wisam bug.
For obstruction, there are roughly two pieces of deco in the way of the route. Thatβs all I have to say, other than that, the track is wonderful! Congrats polyuss, I think you have the most potential out of itch builders!