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the scope here is mad for a week, a real colony economy with the upkeep maths right there in the tooltips, plus a diplomacy layer where betraying an ally costs public reputation. queued a research lab and just wanted to keep going, amazing job

Really appreciate the kind words! We got a little carried away the deeper we got and didn't want to stop haha. :-D

We're really hoping enough people start playing that we get some great diplomacy interactions between players and they share their stories.  We had some really fun double-crosses while playtesting.