Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pale Fire

166
Posts
3
Topics
1
Followers
1
Following
A member registered 60 days ago · View creator page →

Creator of

Recent community posts

Thank you! Good feedback, we will definitely add some better onboarding after the jam.  

Thank you! Yes, great feedback! We ran out of time before we could add some of those more polished elements, but we're already planning on adding the better prompting/cues, sfx/vfx, and a more directed tutorial post-jam.    

Thanks, agreed that it's hard to test during a jam and it does require patience (or coming back later), but did you read the "next steps" guidance? Although it's not a full tutorial, it plainly tells you what to do next in-game (more than what most jam games have :-) ). And although the UI can look complex, it's actually pretty straightforward if you just read what stuff does, especially when starting. And if you hover anything there are helpers that give even more info.    

Haha, this game is pretty silly, I like it.  The "gun" fills too much of the screen though, it blocks a lot.  

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

Nice, I like how there are some real combat mechanics here, and it's pretty fun. Well done!  

This is cool-- simple but fun premise. Is there a way to determine if the caller is lying or figure out the puzzle without just trial and error?

This game looks awesome and I really want to check it out because it looks like my kind of style, but unfortunately it just says it will not load, and I can't play it at all.   

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

Thank you. That's strange, we haven't heard of anyone else having issues, and there should not be any restrictions.  If there is any other info you can share, we can try to figure out the issue. Feel free to DM us.  

Thanks!

Thank you so much, great feedback! 

Thanks! I feel like the overwhelming UI is sort of the hallmark of 4x games lol.  But honestly, we would love feedback on how to improve it, to ease players in and gradually add the complexity that many players love.  

Thank you! Will do!

Anyone that would like to leave specific feedback or report bugs can do so right in the game in the settings menu. And that would be very appreciated!

This is very cool game, well done. I love the mixture of the CCTV mechanic with the pixel art, unique combination. 

This is pretty crazy haha. Great setup.  

I like the style and the classic mystery vibes.  

This is funny and I liked the intense blood splatter lol.  

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

Thanks, appreciate that! Totally agree, it's difficult show off this kind of game in a jam setting.  Believe it or not, we're not the biggest fans of 4X usually either haha, and we gravitate more toward RTSs. And that was the dream-- to have real-time combat, but we quickly realized that was going to be too difficult (maybe we will add it in the future). But the idea came from trying to give the feeling of the massive scale of the galaxy and also allowing players to play async. So, we're pretty happy with how that came together, and we found out that it was more fun than even we were expecting lol.  

Yeah, the theme is also hard to get across quickly, but the diplomacy aspect really is at the heart of the game. The original core idea was really just Diplomacy is space, haha. It just shows up more in the mid-late game right now, because of the number of players and the time it takes to expand and meet them. But in a full launch with a more crowded galaxy it should be integral to the early game as well.  

Thanks for the comments, and hope you do find time to come back and try it more.     

Thanks! Would love to have you in the game after the jam, we are going to keep developing it and improving it.  It's pretty crazy to see how the players having expanded out over the galaxy already.  

Appreciate that!

Thank you!

Yeah, definitely. I would love to see the more traditional micro-MMO in a game jam, that's a cool idea. I'd play it! 

We're going to keep experimenting and likely we will have a faster mode for a future demo (even if that's not the usual core gameplay). I like the idea of adding a blitz mode as another option where players can spin up a galaxy to play with their friends on fast settings. Different style, but kind of a fun multiplayer option for one sitting.

Thanks for all the feedback.      

Little confused in the beginning, seems like a tutorial would help a lot. But I like the style and the premise.  

I really like the color palette and vibes. And, I like how you get some conversations and trickery along with the combat.  

This game is crazy. :-)

I like the classic prisoner's dilemma setup and the weird vibes.  

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download.

Wow! This game was awesome! Probably one of the few I've played to the end. One of my favs of the fest.  This isn't even really my type of game, but it's really well done-- love the atmosphere, the old school vibes, and it's genuinely creepy and mysterious.  I can definitely see this as a full longer game.  

This game is really cool. It reminds me of chip's challenge with an innovative traitor mechanic. The puzzles were actually interesting and fun, although you got to go fast haha, and it gets hard. Only thing I'd say-- is that I was pretty confused on how to play at first. A quick tutorial would go a long way. I'd love to see this as a fully polished game with its own unique art style.   

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

Checking out your game now. Try ours too.

Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

Do you have a link to your game?

You can try ours here: Deep Night is a live browser 4X strategy MMO of diplomacy and betrayal. Real players, a persistent galaxy, no download. 

I really like this premise and the style, and I really wanted to play it, but it kept freezing for me like 10 seconds in. :-(

Respect for doing a multiplayer game. I feel there should be a time organized for people to play them so they get more action.  

Love the art style, and the simple but interesting premise-- that actually builds in a lot of complexity.  I didn't really understand the role tokens are first though.