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How does the game fit the theme?
You are hunting your target but are also being hunted by a disguised attacker that blends into the crowd just like you
What code and assets did you not make from scratch during the jam (if any)?
Everything from scratch, got the carpal tunnel to prove it lol
How many people worked on the game?1
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Comments
Great game man! Reminded me of playing Assassin's Creed online multiplayer back in the day.
That's so awesome to hear! Really cool that you played that multiplayer!! Man I miss that Brotherhood multiplayer so much. Going to work on developing this one into a proper MULTIPLAYER game as soon as possible!
Exactly! It was Brotherhood that I played as well. Wasn't sure if other ones had it as well but that's the one I played.
Good take on the theme, I feel like the rules of the game could have been communicated better. Also watch out for the scaling of your art assets, it didn't seem like a lot of your i elements are laying on the same pixel grid.
Thanks for playing!
Loved the pixel art and gameplay, had a blast with this one. Mime main's rise up!
Thank you so much! Love the hype for the MIME! <3 I actually exaggerated his walk cycle a tiny bit compared to others to give him a touch of personality
Very nice take on the theme! The controls feel a bit finicky, but the game is very polished, and runs well. Good job!
Thank you very much!! <3 Appreciate the kind feedback! There's secret controller support if you want a little more tighter movement also :D
Strong visual identity and good audio. I really enjoyed the concept. Well done on building your game solo!
Thank you so much! Put my heart and soul into both the art and music so that means a lot <3 The concept was fun to try out as well and gave me a change to learn about Navigation 2D nodes in Godot!
A good game that has pretty good potential. Love to see this idea expanded on. As it is, it's pretty good, no complaints!
Thanks! I want to expand it into proper multiplayer as soon as possible so stay posted!
This was great! Especially since you did everything yourself, loved the concept! I did wish the chaser mask and the target mask looked a bit more distinct. I got confused once or twice on which was which.
Thank you! Glad you enjoyed it!
These are some of the most polished UI visuals I've ever seen in a game jam! I also liked all the character/disguise designs!
The surprise of the attacker always felt super sneaky, and it really kept me on my toes. I managed to get all 10 targets eliminated though!
Thank you so much! Thats incredibly kind of you to say! Thanks for playing and hopefully see you in other jams :)
I dont think that the game worked for me? I was very confused and the attack did not seem to work, and I ended up just getting killed over and over again.
Oh no! Potentially a bug? Give it another go if you have time and see if things are better. Doing little bug fixing during the 48 hour grace period so it should be better when you come back :)
Neat game! Love the world and environment, but I had infinite lives (not sure if that's a bug) so it made it very easy and being noticed not really matter. Overall it was still a lot of fun to play, the design of the Jester is really cool!
Thanks for giving it a go! Yeah the infinite lives is intentional. Appreciate the love for the jester, they were fun to do the spritesheet for
This was a pretty fun little game, fits the theme. Took me a minute to understand how attacking worked and what I was supposed to do. I feel like a 10 second cutscene at the beginning showing the gameplay loop would have made it more clear.
Glad you enjoyed it! :D
Fun game! Reminds me of assassins' creed!
Thanks for playing, glad you got a kick out of it! I want to expand the game into proper multiplayer territory as soon as possible
Cool game! The music and intro set the mood really well
Thank you! Appreciate the feedback :D
Nice game!
Thanks for trying it out! Gonna give your game a go next!