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How does the game fit the theme?
Retrace the haunting mystery of the dissapearance of Anika and Tobias Hoffmann in the New Zealand backcountry, where no one can be trusted.
What code and assets did you not make from scratch during the jam (if any)?
Some nature / foliage assets used in outdoor scenes.
How many people worked on the game?3
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Comments
The game had really good quality, and I really liked the story. The camera movements were also really cool. Great job!
Great experience and fantastic voice acting!
wow that ending, jeez!
really nice scenes. i really like your use of lighting, it all played pretty well (on the browser too).
thank you! We were going for that PS1 / PS2 aesthetic, the team did a great job with the lighting and texturing to bring that together. Glad you enjoyed the ending ;)
Wow really liked this short interactive story game. Really enjoyed this short experience. I also have to say the interactive and points of interest system was really good!
thank you so much. Was the first time for our team doing something so narrative heavy. The first two days was mostly working on the story. K lad you enjoyed it and the POI system, we tried a few things but this was our preferred.
curti demais, apesa de nao ter uma traducao em PT-BR, mas a ambientação parece TLoU muito nostalgico
Muito obrigada por participar! Adoraria ter adicionado alguns idiomas, mas o tempo acabou durante a jam.