omg! checking the vod, thank you!
Cold Iron
Creator of
Recent community posts
nice plot and good art! I like the hand drawn characters. I wish the dialog lines could be skipped -- I read them and feel impatient while I wait for the game to continue on. Also sometimes I click on things by accident and dont want to go through the dialog again (escape kind of works to cancel). One reliable way to skip would go a long way to improve.
nice work! i love the idea that you have to work in your buddy getting killed so you don't have to split the money lol. somehow it reminds me of playing split screen co-op with my friends and killing them just to troll.
i didn't understand what some of the upgrades did. like the winchester -- it seemed my gun was the same after.
Nice this is a blast from the past for me. Back in high school my friends and I would play this game a ton. This implementation ran pretty smoothly and reminded me how to play and some old memories haha. nice work glad to see 'bullshit' make an appearance in the jam.
Sometimes I got a little lost whose turn it was, and who was asking who and why.
great game and idea! those pesky rogues. it was satisfying to 'pop' them and reclaim a bunch of pigment. I might have exploded a little too many of them haha. I didn't really understand what each one did but liked bringing them to life and slowly see the town come to life. The guide was helpful, but I felt his comments got in the way sometimes.
The art is very pretty and the texture coloring is very creative. Never seen something like that before.
I would play again if you choose to keep developing!
Appreciate if you could leave some feedback for my submission :)
Interesting idea! would like to see it fleshed out more. I really liked the shooting animations, it definitely made me a bit of a murder hobo in the beginning. Then I had a big bunch of maybe-monsters following me. They always seemed to 'expire' which I didn't understand, but it made my score go up :)
Nice trivia questions, I knew most of them but some I wasn't sure. TIL that guy was buried in a big ol pringles can.
It wasn't clear what the consequence was for getting things wrong. I saw health bars but they were always at halfway. Would be nice to press space or click or something to skip the text drawing, as I was reading faster than it draws.
creative idea, never played something like that before, i think it has promise. well crafted and plays well.
It would be nice to see how much dmg i'm doing to the enemies (or what remaining health they have). I also seemed to run out of bullets and wasn't sure how I got them back.
Would play again, interested if you'll keep building.
nice game! pretty cute. i got stuck on the 5th level -- pretty sure i did the logic puzzle right, and i also took the long way around, but didn't figure out where to go.
really liked the visual and the audio.
the triangles i felt could be a little more forgiving horizontally. the switches could be a little hard to click on sometimes.
nice game! pretty cute. i got stuck on the 5th level -- pretty sure i did the logic puzzle right, and i also took the long way around, but didn't figure out where to go.
really liked the visual and the audio.
the triangles i felt could be a little more forgiving horizontally. the switches could be a little hard to click on sometimes.
