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Nice work, big area to explore.  It is fun to figure out the quirks as the game goes on.  I wasn't sure if I was supposed to trust the signage or not.  Sometimes I'd explore some area but suddenly die/reset as if I hit an invisible boundary.  It would be nice if there was some visual/audio cue.

Hi, thanks for your feedback ! I'll publish an improved version with better help to find your path when the jam is over. Someone else suggested to add a mini-map, another one more indications. What do you think ?

As for the signage, "secret" rules are as follow:

- Visual info (arrows, messages) are generally the opposite of what you're supposed to do.

- In the dialogues, No-One / Some-One has a split personality: No-One uses negative expressions and tells the truth, when "Someone said..." or when there's a list of things it's lies.

I wanted to add more clues and visuals for the death-areas, but I got exhausted and figured I'd submit and improve my game after the jam with people's feedback :-)