Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Focused and dense arthurian tragedy, really immersive through repetition but remains dynamic. 


What I thought worked well

  • Super clear writing, despite the density, it's an easy read
  • Well organised 
  • A lot of content and systems
  • Cool reuse of content without it feeling repetitive

What I thought could be improved

  • Despite the good structure it lacked a bit in mood visually, felt a bit too clean and utilitarian 
  • I know it could be figured at the table, but a bit more around  how the ghosts disposition could be handled would have gone a long way, feels like a great element that could add a lot but it gets a small paragraph.
(+1)

I wish I'd had space to really go into the ghosts and their background, and I will in the expanded release. For the jam I think I was already pushing my luck at 2400 words on 4 A5 pages.

(+1)

Yeah I mean this was a classic "It was so good I wanted more" problem


still slaps!